Lionsharp Studios is an outsource company founded by Karol Miklas in 2017, providing vehicle, product and other and hard-surface designs for use in video games, movies, applications and related media. We have experience in delivering functional art since 2010 and working in video games industry since 2013.
The works consist of 3D polygonal models, 3D renderings, digital paintings, vector works and traditional design. We can also provide optimized models to be used in real-time applications or games.
Additionally we can handle art direction in regard or videogames or vehicle-related areas, as well as consultations.
Our main tools of trade are Blender, Photoshop, Substance Painter, but we can adapt depending on a project.
We also cooperate with additional artists if need be, so we’re always happy to receive new portfolios and contact information.